Mill Computing, Inc. Forums The Mill Architecture Pipelining Reply To: Pipelining

c3d
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Post count: 5

My point is really that providing a library that does that seems like a solution past the “committee hell” that Ivan was talking about. You first create a C++ library that implements the semantics you want. And once this gets adopted and used widely, the C++ standard committee takes it and integrates it into the language. Probably with slight and subtle incompatibilities :-)