Difference between revisions of "Instruction Set/adddfz"

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{{DISPLAYTITLE:adddfz}}
 
{{DISPLAYTITLE:adddfz}}
<div style="font-size:80%;line-height:90%;margin-bottom:2em">[[Speculation|realizing]]&nbsp;&nbsp;[[Encoding|exu stream]]&nbsp;&nbsp;[[Decode|exu block]]&nbsp;&nbsp;[[Phasing|compute phase]]&nbsp;&nbsp; operation&nbsp;&nbsp; [[Domains|in the decimal floating point value domain]]&nbsp;&nbsp; [[Condition Code|that produces condition codes]]<br />
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<div style="font-size:80%;line-height:90%;margin-bottom:2em">[[Speculation|realizing]]&nbsp;&nbsp;[[Encoding|exu stream]]&nbsp;&nbsp;[[Decode|exu block]]&nbsp;&nbsp;[[Phasing|compute phase]]&nbsp;&nbsp; operation&nbsp;&nbsp; [[Domains|in the decimal floating point value domain]]&nbsp;&nbsp; [[Condition Code|that produces condition codes]] [[Rounding|and rounds to nearest, ties away from zero]]<br />
 
'''native on:''' [[Cores/Decimal8|Decimal8]] [[Cores/Decimal16|Decimal16]] <br />
 
'''native on:''' [[Cores/Decimal8|Decimal8]] [[Cores/Decimal16|Decimal16]] <br />
 
</div>
 
</div>

Revision as of 18:51, 20 December 2014

realizing  exu stream  exu block  compute phase   operation   in the decimal floating point value domain   that produces condition codes and rounds to nearest, ties away from zero

native on: Decimal8 Decimal16

Decimal floating point add in current rounding away from zero.


adddfz(d x, d y) → d r0

operands: like Addd [dd:d]


Core In Slots Latencies
Decimal8 E0 E1 d,d:d=4 dv,dv:dv=4 q,q:q=5 qv,qv:qv=5
Decimal16 E0 E1 d,d:d=4 dv,dv:dv=4 q,q:q=5 qv,qv:qv=5


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